![]() Now paste and edit them all so TIB01 now says TIB02 says etc. dnya sava srasn’da stratejimizi en iyi ekil’de kullanmaya alacaz ve bir birin’den farkl grevler stlenerek tm gcmz ve kendi taktiklerimizi oluturup dmanlarmz zerin’de uygulayp zafer ile sonulandracaz cretsiz Command & Conquer Red Alert 3 Tam Srm. sno, etc.) once that is done go to art and COPY all the entries for TIB01,TIB02, all the way through TIB20. Command & Conquer Red Alert 3 Strateji Oyunu Full ndir. (make sure your image has 20 shps for each of the other Now do the same for all the other TIB2_# entries. RadarColor=220,200,0 change for your resouce, use color section for reference Power=0 10 don't change because it doesn't workĬolor=NeonBlue don't change because it doesn't workĭebris=CRYSTAL1,CRYSTAL2,CRYSTA元,CRYSTAL4 don't change because it doesn't work GrowthPercentage=.01 u should customize these to your own liking Growth=1500 These 4 are going to depend on the resource ![]() Value=5000 make whatever u think the resource is worth Name=Tiberium Vinifera Probably shouldn't change Ok that's the easy part, now go back to rules.ini.įind the entry and edit it to the specs of the resource you ThreatPosed=0 This value MUST be 0 for all building addons Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountryĮxplosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60ĭebrisAnims=CRYSTAL1,CRYSTAL2,CRYSTA元,CRYSTAL4 ![]() Image=TIBTRE01 or whatever u want it to be I've figured out a way to get the last 2 Tiberiums types to work in RA2.
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